AI Insights · Timothy · January 2022
Top 5 Free to Play Games on iOS in Chile: Q4 2021 Performance
In Q4 2021, Free Fire, Roblox, Clash Royale, Coin Master, and Genshin Impact showcased varying trends in downloads, revenue, and active users in Chile. Here’s a detailed look at their performance.
During Q4 2021, the top 5 free-to-play games on iOS in Chile demonstrated notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of Free Fire, Roblox, Clash Royale, Coin Master, and Genshin Impact: Natlan Launch.
Free Fire experienced significant fluctuations in weekly revenue, peaking at approximately $143.7K in late October and ending the year strong with around $137.4K in the final week of December. Weekly downloads saw a gradual increase, reaching approximately 8.2K by the end of December. However, active users showcased a decline from around 271K in late September to approximately 171K by the end of December.
Roblox showed a steady increase in weekly revenue, culminating in approximately $50.7K in the last week of December. Downloads were highest in late September with about 8.7K, and saw a peak again in late December at around 6.5K. Active users remained relatively stable, fluctuating around the 120K to 130K mark throughout the quarter.
Clash Royale saw a notable rise in weekly revenue, peaking at around $53.9K in early November. Downloads increased significantly during the quarter, reaching approximately 11.4K by the end of December. Active users showed a consistent upward trend, rising from about 141.5K in late September to approximately 267.5K by the end of December.
Coin Master had a consistent weekly revenue, peaking at around $39.9K in late November. Downloads remained stable, with a slight increase towards the end of the quarter, reaching approximately 746 downloads in the final week of December. Active users showed minor fluctuations, generally hovering around the 11K mark.
Genshin Impact: Natlan Launch experienced a peak in weekly revenue at around $49.1K in early November. Downloads remained relatively stable with a slight increase towards the end of the quarter, reaching approximately 2.5K in the last week of December. Active users were consistent, maintaining numbers around the 14K to 15K range throughout the quarter.
For more detailed insights and data, visit Sensor Tower.